GrafX2 2.9.3227
The ultimate 256-color painting program
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Brush factory - generates brush from lua scripts. More...
#include <math.h>
#include "brush.h"
#include "buttons.h"
#include "engine.h"
#include "errors.h"
#include "filesel.h"
#include "fileseltools.h"
#include "global.h"
#include "graph.h"
#include "io.h"
#include "misc.h"
#include "osdep.h"
#include "pages.h"
#include "readline.h"
#include "screen.h"
#include "windows.h"
#include "palette.h"
#include "input.h"
#include "help.h"
#include "realpath.h"
#include "setup.h"
#include "tiles.h"
Functions | |
void | Button_Brush_Factory (void) |
const char * | Lua_version (void) |
Returns a string stating the included Lua engine version, or "Disabled" if Grafx2 is compiled without Lua. More... | |
Variables | |
char * | Bound_script [10] |
Lua scripts bound to shortcut keys. More... | |
Brush factory - generates brush from lua scripts.
The brush factory allows you to generate brushes with Lua code.
void Button_Brush_Factory | ( | void | ) |
References Verbose_message().
const char * Lua_version | ( | void | ) |
Returns a string stating the included Lua engine version, or "Disabled" if Grafx2 is compiled without Lua.
Referenced by Button_Stats().
char* Bound_script[10] |
Lua scripts bound to shortcut keys.
Referenced by Load_CFG(), Program_shutdown(), and Save_CFG().